Class · NACE Rev. 2.1 / TEÁOR'25

58.21 Publishing of video games

This class includes

  • publishing of video games for all platforms and all devices
  • provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers

This class also includes

  • intermediation service activities for video game software publishing

This class excludes

  • reproduction of video game software, see 18.20
  • retail sale of non-customised video game software on physical media, see 47.40
  • operation of video game streaming sites for viewing only, see 60.20
  • operation of online gaming / video game sites, not associated with publishing, see 60.39
  • development of video game software, on behalf of others, see 62.10
  • application hosting, see 63.10
  • operation of gambling sites, see 92.00

Also searched as

video game publishergame publishervideo game publishinggame publishinggame studio publishing own gamesindie game developer publisherindie game publishermobile game publishermobile game developer ownapp game publisherpc game publisherconsole game publisheronline game operatorin-app purchases gamesin-game purchasesgame monetisationsteam publishergame distribution own titlesesports game publisherbrowser game publishervr game publishergame app store publishingfree-to-play game publisher

Former codes (TEÁOR'08)

TEÁOR'08 58.21